Mobile Legends Naruto Collaboration End Date

MLBB x NARUTO Phase 2 ends on 11 May 2026 at 15:59 (GMT+8), marking the close of Mobile Legends: Bang Bang’s 2026 Naruto crossover and its final arc. MOONTON Games brought the event back as MLBB x Naruto 2.0 on 27 March 2026, giving players a 45-day window to collect seven collaboration skins, use the event draw system, and play on a Naruto-themed battlefield before the limited-time content rotates out.

When Does MLBB x Naruto End?

The exact cutoff for the crossover is 11 May 2026 at 15:59 (GMT+8). That is the end point attached to MLBB x NARUTO Phase 2, which MOONTON has framed as the event’s final arc.

The broader event window runs from 27 March 2026 to 10 May 2026, with the final listed closing time extending into 11 May in GMT+8. For players tracking draws, missions, and exchange deadlines, the practical takeaway is simple: any unfinished pulls, Crest spending, or event missions need to be completed before that final timestamp.

  • Start date: 27 March 2026
  • End date: 11 May 2026 at 15:59 (GMT+8)
  • Total runtime: 45 days
  • Current label: Phase 2
  • Status: final arc of the 2026 return

Players following broader MLBB account updates can also keep an eye on Mobile Legends redeem codes for separate in-game rewards outside the Naruto crossover itself.

Key Event Details

The sections below cover the main parts of MLBB x NARUTO Phase 2, from its content lineup and skin roster to draw costs, themed presentation changes, and the event’s wider effect on players and the game.

What’s Included in Phase 2?

MLBB x NARUTO returned in 2026 as MLBB x Naruto 2.0, expanding last year’s crossover with new content while bringing back returning fan favourites. The event package includes exclusive collaboration skins, a Naruto-styled game interface, a temporary Naruto-themed battlefield, event missions, and a gacha draw system that feeds into an event shop through Crests as pity currency.

MOONTON Games positioned the campaign as a larger interactive experience rather than a simple skin drop. Lyn Xi, NARUTO Collaboration Lead at MOONTON Games, said the company was building on the first phase’s momentum and described the crossover as a way to connect anime and gaming audiences through player agency and community engagement.

That quote matters because Phase 2 is not just a rerun. It adds two new skins, keeps the earlier lineup available, and wraps the content in themed presentation changes that affect the interface, map visuals, and gameplay progression across the event period.

  • Seven total collaboration skins
  • Two new additions for 2026
  • Five returning skins from the earlier crossover
  • Event missions tied to free rewards
  • Naruto-themed battlefield and easter eggs
  • Naruto-styled game interface during the event

All Seven Collaboration Skins

The full MLBB x NARUTO lineup includes seven collaboration skins, with one free skin and six tied to the draw or exchange systems. The roster mixes headline Naruto characters with MLBB heroes whose kits match their source inspiration closely enough to sell the crossover in actual matches.

  • Lukas as Naruto Uzumaki
  • Suyou as Sasuke Uchiha
  • Kalea as Sakura Haruno
  • Hayabusa as Kakashi Hatake
  • Vale as Gaara
  • Julian as Itachi Uchiha
  • Gusion as Minato Namikaze

Gaara remains the standout for budget-conscious players because Vale’s Gaara skin is the event’s free skin, earned through event missions rather than locked behind pure diamond spend. The other six exclusive collaboration skins are tied to the event draw, Crest accumulation, or event shop exchanges.

For readers checking how this lineup fits into the game’s bigger roster, the current Mobile Legends hero count gives useful context on how crossover picks are layered onto the base cast.

Draws, Costs, and Rewards

The core acquisition system is a gacha draw with discounted entry points and a pity loop through Crests. Single draws cost 50 Diamonds, but the first draw each day is cut in half to 25 Diamonds. Ten-draw bundles cost 500 Diamonds, and the first ten-draw bundle in a session gets a 10 percent discount, bringing it to 450 Diamonds.

Draw tokens from missions and Premium Supply Phase tasks can replace Diamonds, which is why timing recharge milestones matters. Every pull gives a reward from the event pool plus Crests, and those Crests act as pity currency in the event shop for players trying to target a specific skin instead of relying entirely on random drops.

Event element Details
Single draw 50 Diamonds
First daily single draw 25 Diamonds
Ten-draw bundle 500 Diamonds
First discounted ten-draw 450 Diamonds
Extra currency Crests
Alternate draw entry Draw tokens
Guaranteed path Event shop via Crest exchange
  • Daily discount lowers the first pull cost
  • Ten-pulls remain the faster route for bulk draws
  • Premium Supply Phase supports extra token income
  • Crests reduce the risk of missing a target skin completely

Battlefield Changes

During the crossover, MLBB swaps in a Naruto-styled game interface and a themed map presentation that changes the game’s look well beyond the summon screen. Ichiraku Ramen appears on the side lane as a visual easter egg, and Madara Uchiha replaces the Elemental Lord as the central boss encounter on the map.

These changes matter because they turn the collaboration into a temporary gameplay environment rather than a menu-based promotion. Themed map details, hidden easter eggs, and interface changes support the event’s interactive experience and give players a reason to log in even if they are not chasing every skin.

MLBB has leaned harder into this style of seasonal presentation over time, and it fits with wider mobile digital entertainment on mobile devices where live-service games use temporary world changes to keep player attention between larger updates.

Why This Event Matters

The 2026 return shows how far MLBB has pushed cross-IP collaborations as a retention tool and a brand-builder. This event combines cosmetics, map changes, missions, and progression rewards in a way that serves both spenders and free-to-play users, even if the premium skins remain the main commercial driver.

There is also a clear escalation from the original crossover. The first run established the Naruto partnership, while Phase 2 broadens it into a more complete package with seven skins total and stronger themed presentation. Adding Itachi Uchiha and Minato Namikaze gives the event fresh chase items while preserving access to the most recognisable returning characters.

For MOONTON Games, that balance is important. Bringing back Naruto Uzumaki, Sasuke Uchiha, Sakura Haruno, Kakashi Hatake, and Gaara keeps nostalgia intact, while new heroes and skin mappings create urgency for players who already collected part of the earlier set.

Player Impact

For players, the most immediate implication is planning. Anyone still deciding whether to spend Diamonds needs to work backward from the 11 May 2026 at 15:59 (GMT+8) deadline, then line up daily discounts, Premium Supply Phase windows, and recharge milestones to limit diamond costs.

The event also reinforces a familiar split in the MLBB economy. One path focuses on free progression through event missions and the free skin, while the other rewards heavy participation in the gacha draw with faster access to premium cosmetics. Crests soften that divide by giving unlucky players a clearer route to specific rewards, but they do not remove the spending pressure tied to limited-time content.

From an industry view, MLBB x NARUTO is another example of live-service mobile games using licensed entertainment to expand beyond their usual audience. Anime fans who do not regularly follow MLBB still recognise Naruto Uzumaki, Sasuke Uchiha, Sakura Haruno, Kakashi Hatake, Gaara, and Minato Namikaze instantly. That familiarity improves conversion, social visibility, and return-user activity during the event cycle.

The broader message is that MLBB’s collaboration strategy is staying aggressive. MOONTON has already shown that high-profile cross-IP collaborations can be more than cosmetic bundles if they also alter map presentation, menus, and mission design. The stronger those systems become, the more players will expect future tie-ins to feel like limited-time game events rather than simple skin sales.

What’s Next

Once Phase 2 ends on 11 May 2026 at 15:59 (GMT+8), the Naruto-themed battlefield and themed interface changes are set to rotate out, and the event’s limited-time draw access closes with them. Players who still have unused draw tokens or unspent Crests should use them before the deadline rather than waiting for post-event grace periods that have not been confirmed.

The bigger question is whether MLBB x NARUTO returns again after this final arc. No further rerun window has been confirmed. Until MOONTON announces another cycle, the safest assumption is that this is the last active opportunity to secure the full seven-skin set in its current form.

The Bottom Line

The key date is 11 May 2026 at 15:59 (GMT+8). For MLBB players, that is the final deadline to finish draws, clear event missions, claim the free skin path, and spend Crests before the MLBB x NARUTO collaboration closes its 2026 run.

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